Class: SDL2::Display

Inherits:
Object
  • Object
show all
Defined in:
video.c,
video.c

Overview

This class represents displays, screens, or monitors.

This means that if you use dual screen, Display.displays returns two displays.

This class handles color depth, resolution, and refresh rate of displays.

Defined Under Namespace

Classes: Mode

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Instance Attribute Details

#indexInteger (readonly)

The index of the display, 0 origin

Returns:

  • (Integer)

#nameStirng (readonly)

The name of the display

Returns:

  • (Stirng)

Class Method Details

.displaysArray<SDL2::Display>

Get all connected displays.

Returns:



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# File 'video.c', line 987

static VALUE Display_s_displays(VALUE self)
{
    int i;
    int num_displays = HANDLE_ERROR(SDL_GetNumVideoDisplays());
    VALUE displays = rb_ary_new2(num_displays);
    for (i=0; i<num_displays; ++i)
        rb_ary_push(displays, Display_new(i));
    return displays;
}

Instance Method Details

#boundsRect

Get the desktop area represented by the display, with the primary display located at (0, 0).

Returns:



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# File 'video.c', line 1077

static VALUE Display_bounds(VALUE self)
{
    VALUE rect = rb_obj_alloc(cRect);
    HANDLE_ERROR(SDL_GetDisplayBounds(Display_index_int(self), Get_SDL_Rect(rect)));
    return rect;
}

#closest_mode(mode) ⇒ SDL2::Display::Mode

Get the available display mode closest match to mode.

Parameters:

Returns:



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# File 'video.c', line 1062

static VALUE Display_closest_mode(VALUE self, VALUE mode)
{
    SDL_DisplayMode closest;
    if (!SDL_GetClosestDisplayMode(Display_index_int(self), Get_SDL_DisplayMode(mode),
                                   &closest))
        SDL_ERROR();
    return DisplayMode_new(&closest);
}

#current_modeSDL2::Display::Mode

Get the current display mode.

Returns:

See Also:



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# File 'video.c', line 1029

static VALUE Display_current_mode(VALUE self)
{
    SDL_DisplayMode mode;
    HANDLE_ERROR(SDL_GetCurrentDisplayMode(Display_index_int(self), &mode));
    return DisplayMode_new(&mode);
}

#desktop_modeSDL2::Display::Mode

Get the desktop display mode.

Normally, the return value of this method is same as #current_mode. However, when you use fullscreen and chagne the resolution, this method returns the previous native display mode, and not the current mode.

Returns:



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# File 'video.c', line 1047

static VALUE Display_desktop_mode(VALUE self)
{
    SDL_DisplayMode mode;
    HANDLE_ERROR(SDL_GetDesktopDisplayMode(Display_index_int(self), &mode));
    return DisplayMode_new(&mode);
}

#modesArray<SDL2::Display::Mode>

Get available display modes of the display.

Returns:



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# File 'video.c', line 1008

static VALUE Display_modes(VALUE self)
{
    int i;
    int index = Display_index_int(self);
    int num_modes = SDL_GetNumDisplayModes(index);
    VALUE modes = rb_ary_new2(num_modes);
    for (i=0; i<num_modes; ++i) {
        SDL_DisplayMode mode;
        HANDLE_ERROR(SDL_GetDisplayMode(index, i, &mode));
        rb_ary_push(modes, DisplayMode_new(&mode));
    }
    return modes;
}