Module: SDL2::GameController::Axis

Defined in:
gamecontroller.c,
gamecontroller.c

Overview

This module provides constants of gamecontroller’s axis indices used by SDL2::GameController class.

Constant Summary collapse

INVALID =

Returns index for invalid axis.

Returns:

  • (Integer)

    index for invalid axis

INT2NUM(SDL_CONTROLLER_AXIS_INVALID)
LEFTX =

Returns index for Left X axis.

Returns:

  • (Integer)

    index for Left X axis

INT2NUM(SDL_CONTROLLER_AXIS_LEFTX)
LEFTY =

Returns index for Left Y axis.

Returns:

  • (Integer)

    index for Left Y axis

INT2NUM(SDL_CONTROLLER_AXIS_LEFTY)
RIGHTX =

Returns index for Right X axis.

Returns:

  • (Integer)

    index for Right X axis

INT2NUM(SDL_CONTROLLER_AXIS_RIGHTX)
RIGHTY =

Returns index for Right Y axis.

Returns:

  • (Integer)

    index for Right Y axis

INT2NUM(SDL_CONTROLLER_AXIS_RIGHTY)
TRIGGERLEFT =

Returns index for Left trigger axis.

Returns:

  • (Integer)

    index for Left trigger axis

INT2NUM(SDL_CONTROLLER_AXIS_TRIGGERLEFT)
TRIGGERRIGHT =

Returns index for Right trigger axis.

Returns:

  • (Integer)

    index for Right trigger axis

INT2NUM(SDL_CONTROLLER_AXIS_TRIGGERRIGHT)
MAX =

Returns the max value of axis indices.

Returns:

  • (Integer)

    the max value of axis indices

INT2NUM(SDL_CONTROLLER_AXIS_MAX)