Module: SDL2::Renderer::Flags
- Defined in:
- video.c,
video.c
Overview
The OR’d bits of the constants of this module represents the state of renderers.
You can use this flag when you create a new renderer. No flags(==0) gives priority to available ACCELERATED renderers.
Constant Summary
- SOFTWARE =
the renderer is a software fallback
UINT2NUM(SDL_RENDERER_SOFTWARE)
- ACCELERATED =
the renderer uses hardware acceleration
UINT2NUM(SDL_RENDERER_ACCELERATED)
- PRESENTVSYNC =
present is synchronized with the refresh rate
UINT2NUM(SDL_RENDERER_PRESENTVSYNC)
- TARGETTEXTURE =
the renderer supports rendering to texture
UINT2NUM(SDL_RENDERER_TARGETTEXTURE)